#pragma once
#include "shapedisplayobj.h"
class DEF_MODELOBJ CRoundRectangleDisplayObj :
	public CShapeDisplayObj
{
public:
	CRoundRectangleDisplayObj(CEntityObj *pEntity);
	CRoundRectangleDisplayObj(CRoundRectangleDisplayObj* pSrc);
	~CRoundRectangleDisplayObj(void);

	
	virtual eDisplayObjType GetDisplayObjType() const {return SHAPENOTE_ROUND_RECTANGLE;}
	void Display(CHoopsMap *pHoopsMap);
	virtual void Serialize(CArchive & ar);
};

